He can earn an extra try by either grabbing some Mouse Ears or collecting first 40,000 points and then 50,000, awarded by defeating enemies, grabbing gems, and tallied up after you complete each Level. Mickey’s health is represented by a five-point power bar Mickey loses a point every time he takes damage and loses a life every time his health is fully depleted by can replenish a health point by grabbing a Star item. While instant death traps and obstacles aren’t too obtrusive, they are present in some of the worst areas, such as a section where Mickey must jump from small platforms while waterfalls threaten to drag him down a bottomless pit and to his death.Įxplore Levels to find items and bonus areas. There are times, however, when either he feels a little slippery or the surfaces he is standing on are oddly slippery and you’ll find yourself sliding off an edge and to your death or accidentally slipping into an enemy or down a bottomless pit. While Mickey’s arsenal of moves isn’t exactly the deepest, he makes up for it by controlling extremely well for the most part. When you land on an enemy’s head, you can bounce from one to another to make short work of multiple enemies, clear larger gaps, or reach higher platforms. However, if you don’t hold down the jump button, Mickey will take damage, which is annoying, so it’s worth holding it down every time you make a jump in case an enemy swoops beneath you. Throw projectiles can be useful but, as a lot of enemies are shorter than the projectiles travel, you’ll most likely be making use of Mickey’s butt to defeat your enemies. Mickey has two main forms of attack to defend himself against Mizrabel’s many and varied minions he can either grab an apple or a marble and throw them at his enemies or bounce on their heads with his rump. ![]() Rather than using a traditional map screen or a hub world, or simply transitioning from one level to the next, Mickey travels to each of the game’s Levels by passing through enchanted doorways in Mizrabel’s castle, which is a nice change of pace from simply navigating a basic map or automatically dropping into a Level.īounce off enemies with Mickey’s butt or toss items at them. ![]() Mickey and Minnie Mouse live peacefully in Vera City but when Minnie is suddenly abducted by the evil witch Mizrabel, Mickey must journey into the witch’s Castle of Illusion to recover the seven Gems necessary to defeating Mizrabel and stopping her from switching bodies with Minnie.Ĭastle of Illusion is a 2D, sidescrolling action/platformer in which players must guide Mickey through six Levels, each hidden behind doors within the titular Castle of Illusion. Until now, this was the only version of Castle of Illusion I had played while that was quite a while ago, I remember it being a fun little 2.5D romp so, when I started planning on expanding my Mega Drive library, I knew that Castle of Illusion would have to be on the list to see how the title holds up. So influential is Castle of Illusion’s reputation that a remake was released in 2013 for PlayStation 3, Xbox 360, PC, and various mobile platforms. Castle of Illusion Starring Mickey Mouse paved the way for Mickey’s subsequent adventures, both solo and alongside Donald Duck, who also had his fair share of adventures on 8- and 16-bit hardware back in the day. Mickey Mouse, Disney’s beloved mascot, received quite a few videogames for the Mega Drive, each one an enjoyable 2D romp capturing the whimsy and aesthetic charm of Mickey’s character and animated adventures. These days, licensed videogames are often frowned upon but, back then, Disney’s movies and characters made for some of the most enjoyable action/adventure platformers on the SEGA Mega Drive and Super Nintendo. ![]() ![]() Also Available For: Game Gear and Master SystemĪs I’ve mentioned before, Disney had quite the reputation for licensing their characters for top quality videogames back in the nineties.
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